Xbox One is "impressive" but has yet to be fully exploited, DMC: Devil May Cry developer Ninja Theory has told OXM. Speaking as part of a soon-to-be published interview on the studio's current and future activities, product manager Dominic Matthews expressed excitement for SmartGlass, Game DVR and Kinect voice control in particular, but suggested that current games don't take full advantage of these features.
"We know what can be done with the technology, and it is impressive, we just need some time for this to be realised in games that will actually be in the hands of players," he said. "I personally like the ability to capture your gameplay on the Xbox One, being able to share your game experiences very easily is great and it will make the life of those crazy-combo video makers a lot easier!"
Matthews is also "very interested" in voice control. "At the moment it feels like technology that's cool, but that hasn't seamlessly worked its way into the way we play games. I'd like to see more games use it in ways that makes playing games more user-friendly, like using one word to access a menu that might otherwise be multiple button presses away."
There's more to be done with SmartGlass, too. "Second-screen functionality is also very cool, but again I think it needs time to mature. We've seen the 'call in an airstrike trick' a few times now and I think we're ready to see something that takes it to a whole new level."
Ninja Theory recently published Fightback, a stylish brawler for iOS that incorporates "revolutionary gesture-based touchscreen controls". While creating DmC for Capcom, the developer underwent a "25 year wisdom transplant", inheriting "everything Capcom's ever learned about one man hitting another essentially, as well as how you hit people in the most enjoyable fashion possible". We look forward to finding out what, if anything, Ninja Theory will do on Xbox One. An Onimusha sequel, perhaps?
Matthews has been looking "very closely" at Microsoft's ID@Xbox program, which allows developers to publish their own work on Xbox Live, free of charge and without undergoing as many tiresome submission procedures as on Xbox 360. "We would consider joining," he said. "It is exactly the type of self-publishing programme that the industry needs to help in the transition from boxed product to digital distribution."
How do you think the Xbox One could be improved? For more about Ninja Theory's work, check out our DMC: Devil May Cry review.
By Adam Starkey