Fallout 4! It probably exists, somewhere, but you wouldn't catch Bethesda's game director Todd Howard admitting that. Speaking to Rock Paper Shotgun at the DICE 2014 Summit last night, Howard would say only that Bethesda has several ideas on the boil, and is waiting for the right moment to announce.
"The ARG was very, very well done," he said, referring to a bogus teaser website. "It's a testament to our fans. And they're doing that stuff and making mods. The stuff they do, we often look at and go, 'Well, why don't we just do that? That's really great.'"
Alleged "casting documents" for Fallout 4 surfaced late last year. According to the docs, the new Fallout is set in Boston and features the Institute, Bethesda's sinister post-nuke version of the Massachusetts Institute of Technology.
Howard declined to discuss any of this, naturally. "We don't [have a timeframe for our next game announcement], but I think it's gonna be a while," he went on. "We've gotten fairly used to all the questions and curiosity over the years. Everyone wants information. Right now, we're just trying to figure out which of our ideas are going to stick and finding an appropriate time to talk about it."
Bethesda is currently staffing up for "bleeding edge" next gen RPGs. Asked for his thoughts on the new consoles, Howard was upbeat.
"PC is resurgent," he said. "Skyrim did better than we've ever done on PC by a large, large number. And that's where the mods are. That feeds the game for a long time. And it's exciting that the new consoles are very PC-like. That opens up avenues for us going forward to do things that we've wanted to do in the past.
"There are kind of random ideas we're working on right now, and it's like, 'Wow, I think there's potential here to do some really cool stuff.'"
Whenever you're ready, Bethesda.