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Every Titanfall campaign map has its own multiplayer mode, says Respawn

Producer sheds a bit of light on game types

Titanfall! Like men attempting to suck moisture from stones, we're in thrall to every little thing Respawn Entertainment deigns to say about it. Speaking to OXM in our new issue, out tomorrow, producer Drew McCoy has said a little bit more about the game's modes and maps.

Apparently, each of the game's campaign maps will be a separate mode - or as Respawn might prefer, a distinct chunk of story-determined engagement criteria. Or something. You'll always play Attrition in Angel City, for instance, because the idea is always to cover a VIP's escape (when playing as the Militia, anyway - if you're a stooge of the Interstellar Manufacturing Corporation, you'll be doing your utmost to cook that VIP's goose).


"The campaign plays the levels with their missions in a specific order to tell the story," McCoy told us. "Each campaign level has its own game mode - it's not like you'll play Attrition, then another time you'll play a different mode. In the campaign, Angel City is Attrition. That's the story for that level."

McCoy has elsewhere revealed that you'll be able to play without campaign objectives if you wish - presumably, there's vanilla multiplayer to complement the multiplayer-only campaign, though hold fire on taking that as Gospel till we hear more. "When you first start the game you will play campaign multiplayer, which takes the bits and pieces you're used to having in single-player, like a story and characters, and big moments that contextualise what you're doing - we're putting that into multiplayer."

Read more in the new issue. This is our very first issue as Official Xbox Magazine, by the way, rather than Official Xbox 360 Magazine - like heroes of topicality, we've redesigned the mag in time for the Xbox One's arrival. I look forward to your impressions, positive or negative.

As revealed earlier in the week, Titanfall is due to drop on 11th March 2014 in the US, 13th March 2014 in Europe and 14th March 2014 in the UK. They missed a trick by not releasing it this fall, if you ask me. Titan-fall, see? I suppose that would translate to "TitanAutumn" in Blighty, though, so perhaps it's not so great an idea after all.