As sure as night follows day, spider catches fly and I give a wide berth to any space with a spider residing in it, it was somewhat inevitable that next year's follow up to the reboot of the Spider-Man movie franchise would also get another mandatory videogame tie in.
Sure enough that's just what was announced at the New York Comic Con during the Marvel panel last night. However developers Beenox are looking to do something a little different from the norm at least in terms of story - bear with us here, it gets a bit complicated.
See, the previous tie-in game The Amazing Spider-Man took place after the events of the Andrew Garfield movie of the same name, set a few months later and with some villains who didn't appear in the film. The events from that game aren't being considered as canon for the second movie, so this sequel follows on from the storyline established by the first game, although the press release claims the events in the sequel will still offer an "alternative take on the events of the upcoming movie" - establishing the games within their own continuity that's separate - but inspired by - the one from the movie. Got it? I know, I'm confused too.
In an interview conducted by Polygon with Marvel's Chris Baker, The Amazing Spider-Man 2 will also see Spidey get access to different types of webbing and have a "much more detailed" version of Manhattan to traverse, alongside the introduction of a "Hero or Menace" system which will reward players who go out of their way to clean up the streets while punishing those who choose to ignore it.
No exact date was given for the release of The Amazing Spider-Man 2 although "next spring" and "alongside the movie" were mentioned, which should put it around May 2nd, 2014. It'll appear on both the Xbox 360 and Xbox One as well as those other, lesser formats. Will you be swinging in to pick it up?