Remember Gears of War: Exile, the on-rails shooter for Kinect that was cancelled sometime prior to April 2012? Remember how we all more or less agreed that the project's demise was basically a Good Thing, given Kinect's wobbly form as an enabler of gun-toting shenanigans? Well, how would you feel about a Kinect-powered Gears of War real-time strategy affair for the next generation Xbox?
VGLeaks is carrying what it claims are screen captures from alpha footage of the project, which was originally in development for the Xbox 360. They're rather blurry, but you should be able to get the gist: squads, taking cover, objectives, enemy waves and what looks suspiciously like a Hammer of Dawn strike in one image.
We'll ask Microsoft for comment. A thought off the top of my head: Epic is pretty keen on strategic stuff these days, having transformed Gears of War 2's Horde Mode into a question of fortifications. There's a trend, then, and if rumours as to the power and significance of Kinect's successor are true, it's no surprise that one of the biggest Xbox franchises is getting its hands dirty.
Way back in September 2011, Epic's senior technical artist and designer Alan Willard told OXM that a built-in Kinect sensor would make for more intelligent use of motion sensitivity in games. "With first party games where you can't rely on the hardware being there, there's a problem because you end up doing things that don't actually contribute to the game," he said. "Essentially just window dressing. Once we know that we can rely on it, we can integrate it into the game at a much deeper level."
What do you reckon? True or false? Good or bad?