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New Assassin's Creed 3 update paves way for DLC, also spring-cleans multiplayer

Wolf Pack and Bridewell Prison issues nobbled, graphics tidied up

Like a Mohawk brave creeping through the canopy in pursuit of an unsuspecting monkey, Ubisoft is gearing up for the release of the first Assassin's Creed 3 single player DLC pack, The Infamy, on 19th February. The publisher has released a big-boned patch to ready the main game for the add-on's arrival - full details are below. Come to think of it, there aren't monkeys in Assassin's Creed 3. Or, for that matter, colonial America in general. One for the second single player DLC pack, perhaps?

The update also tackles a number of multiplayer glitches, graphical problems and general bugginess. The Infamy, in case you'd forgotten, forms part of a three-chapter spin-off campaign titled The Tyranny of King Washington, in which our hero Connor battles a people's champion turned diabolical overlord.

Still playing this? How are you getting on? There's another Assassin's Creed game on the way this year.

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Full patch notes:

Single player sequence
Fixed a potential crash in mission "Bridewell Prison" when trying to skip cinematic with Mason.
Bug fix
Fixed a bug preventing the creation of new Uplay accounts
Removed the ability to hide pivots during pass-throughs and cinematics
DLC preparation
Added support for "Tyranny of King Washington: The Infamy"
Fixed potential game data corruption when a DLC download ends while the player is in-game.

Multiplayer modes
In Wolfpack, a target doesn't remain stuck on the ground if the player hosting the game leaves while another player is joining at the same time.
In Wolfpack, some targets that were not visible to players under certain conditions can now be seen correctly.
In Wolfpack, the radar is not broken under certain conditions anymore.
In Artifact Assault, Team members can now correctly score when the initial artifact carrier gets killed under certain conditions.
In Deathmatch, players no longer have lookalikes NPCs unless they use abilities that create lookalikes.
In Deathmatch, the game no longer crashes in the New York brewery map for a player who used a Decoy while hiding in a group.
Some players are no longer stuck in rematch after completing a Simple Deathmatch session on the Saint Pierre map.

Ladders
Some ladder issues when players left a session during the first minute have been corrected.
Ladders now update properly upon a full group kick.

Graphical glitches
The Independent's hair when she wears the Wild Cat costume now displays correctly.
The Strong Man's white costume, alternative costume and warrior costume now display properly when hiding in a group.

Platform specific
On Xbox 360, the Uplay icon and unlock conditions for unlockables redeemed via Uplay have been restored.
Loyalty unlocks are now available on PC.

Miscellaneous
Character customization is no longer reset under certain conditions.
The Wipe ability now correctly works from a distance.
The timer now properly starts and players can interact with each other prior to the host getting into the session.
Sound will properly keep playing when trying to watch a video under certain conditions.
An error message now displays when players attempt to watch DLC videos without having the DLC installed.
Chasebreakers in the Animus Core map now correctly reopen for team mates.
Players are no longer stuck on leaving game session screen under certain circumstances.

When you create a group in a private game, that group now stays the same through different sessions.
NOTE: If you are a PC player and encounter incompatibility with Punkbuster, please see the following link for details on how to manually update Punkbuster: http://forums.ubi.com/showthread.php...ch-1-03-Forums

If problems persist, please refer to this thread for updates:

http://forums.ubi.com/showthread.php/753078-Punkbustr-kick-after-new-patch?p=8922341&viewfull=1#post8922341

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