CD Projekt has announced The Witcher 3: Wild Hunt for release on PC and "all high-end platforms", aka "all top-of-the-line" consoles, in 2014. Good to have you back, Geralt. Is that an Xbox 720 I see stuffed down the front of your breeches?
Leveraging CD Projekt RED's swanky REDengine 3 tech, the game takes place in an all-new open world that's said to be "20 per cent" larger than Skyrim - that's 30 times the size of The Witcher 2's world - and stars "a tired hero who wants to set things right but can't put down his swords until his conscience allows - if it ever does".
As reported by CVG, the landscape stretches from "stormy islands to war-torn forests and a sprawling dark fantasy metropolis without a loading screen anywhere to be found", thanks to new streaming technology. Helpful sods over at NeoGAF have prised first details from the clutching fingers of a Game Informer cover feature.
The world will take you 30-40 minutes to cross on horseback, and the storyline is no longer broken up into chapters. Geralt's memory has been restored, and he's said to be even more of a lone wolf nowadays. On the combat front, you'll now inflict critical strikes when you target certain body parts depending on how much you know about the beast you're fighting. Example: when fighting a vampire, Geralt would be well-advised to smack the creature's poison gland or, if your timing's particularly sharp, skewer both its hearts (yes, vampires have two hearts - who knew?) with a single thrust.
Missions now include properly fleshed-out monster-hunting quests. Rather than simply travelling to an area and bashing things around, you'll glean info from townsfolk, compile it and decide accordingly when to fight your quarry (monsters have different abilities at night), and which potions, gear, etc to bring to the fray.
Game Informer has a trailer, which you can watch below. Any takers so far?