Remember Black Tusk Studios, the artist formerly known as Microsoft Vancouver - a studio "dedicated to creating immersive, AAA games that push the limits of Microsoft's entertainment platforms"? The developer has no less than four new IPs on the go.
That's according to the LinkedIn resume of senior product manager/product planner, Jonathan Browne (cheers, VG247). Browne worked at Black Tusk in 2010, where he was "the primary product manager on four unannounced new IP" and has been a "key contributor to bringing these IP from the very early concept phase through green light to production."
As we wrote last year, Black Tusk was formed to work on "big games [with] big teams, big budgets, long timelines". It's what you do with it that counts, boys. "What that means is we are working on Microsoft's next big entertainment franchise," studio manager Mike Crump explained. "We're not working on an existing franchise, we're looking to build the next Halo here in Vancouver, for example, which is really exciting. We are building something from the ground up."
Job listings suggest that one of those unannounced projects is an AAA multiplayer shooter, quite possibly a next gen "big new IP space shooter thing on the scale of a Gears or Halo" (or so sayeth the mighty Superannuation). We're all agog.