News

Rumour: full next gen Xbox specs outed, Durango to include built-in "Natural User Interface"

USB 3.0, 6x Blu-ray drive, eight CPUs, other bobbins

The next generation Xbox will include a dedicated Kinect port, a built-in "Natural User Interface" sensor, a 50 GB 6x Blu-ray disc drive, eight 1.6 GHz CPUs and ooh, absolutely no end of baffling technological nonsense. That's according to a document picked up by VGleaks, elements of which have been green-ticked by the megabrains over at Eurogamer's Digital Foundry.

The full spec list is below, along with an image showing how everything locks together. I couldn't tell you what those RAM and CPU specs mean for the machine, other than "more = probably better", but I'll say this: why no built-in Kinect? And what's this "Natural User Interface" thing you've got bolted into the front? Xbox IllumiRoom?

Zoom

CPU:
- x64 Architecture
- 8 CPU cores running at 1.6 gigahertz (GHz)
- each CPU thread has its own 32 KB L1 instruction cache and 32 KB L1 data cache
- each module of four CPU cores has a 2 MB L2 cache resulting in a total of 4 MB of L2 cache
- each core has one fully independent hardware thread with no shared execution resources
- each hardware thread can issue two instructions per clock

GPU:
- custom D3D11.1 class 800-MHz graphics processor
- 12 shader cores providing a total of 768 threads
- each thread can perform one scalar multiplication and addition operation (MADD) per clock cycle
- at peak performance, the GPU can effectively issue 1.2 trillion floating-point operations per second

High-fidelity Natural User Interface (NUI) sensor is always present

Storage and Memory:
- 8 gigabyte (GB) of RAM DDR3 (68 GB/s)
- 32 MB of fast embedded SRAM (ESRAM) (102 GB/s)
- from the GPU's perspective the bandwidths of system memory and ESRAM are parallel providing combined peak bandwidth of 170 GB/sec.
- Hard drive is always present
- 50 GB 6x Blu-ray Disc drive

Networking:
- Gigabit Ethernet
- Wi-Fi and Wi-Fi Direct

Hardware Accelerators:
- Move engines
- Image, video, and audio codecs
- Kinect multichannel echo cancellation (MEC) hardware
- Cryptography engines for encryption and decryption, and hashing

Comments