Among other things, Assassin's Creed 4 is rumoured to be a prequel to Assassin's Creed 3, set in Brazil and a drop-in co-op game set once again in revolutionary America. In our latest bout of hard-hitting opinionating, Alpay Dedezade lists a few of his hopes for the new game.
1. Completely new setting
The ancient settlements and bustling colonies of America were fun to explore, but I don't want to go back. Instead, I think the Creed series should take a cue from Ubisoft's own Watch Dogs, which looks suspiciously like the present day Desmond Miles campaign some fans have been asking for. In addition to the modern setting, it would be refreshing to have a game that experiments with the idea of multiple time periods a little more extensively. How about an Assassin's Creed campaign where you spend one sequence exploring feudal Japan, the next touring the walls of Ancient Athens? The lore can certainly support this kind of range.
2. Less fluff
Some of Assassin's Creed 3's side missions were great - the Peg Leg and Naval missions provided an exciting change of pace - but the majority felt rather dull and pointless. Assassin's Creed 4 should either try to add substance to these or eradicate them entirely. The Recruit missions from Assassin's Creed: Revelations might be a good act to follow - they helped you care about the characters in question.
3. More humour
One of the most disappointing aspects of Assassin's Creed 3 is Connor's drearily serious outlook. I missed the humour and charm of Ezio the entire time - it was much easier to engage with his part of the Assassin's Creed storyline. Bring someone in who we can identify with, somebody who isn't quite so po-faced. I need something to laugh about when the world's about to explode.
4. Reasons to spend your money
As Log wrote in his review, Assassin's Creed 3's economy can feel unnecessary - by the time you start bringing in the big bucks, there's hardly anything you really want to buy. Give us more and more varied weapons, Ubisoft, and more customisation options for our character, like the armour and dyes of previous games.
5. Smarter use of firearms
As the franchise gets closer and closer to the present day, and Desmond Miles becomes more and more prominent in the gameplay, the problem of how to implement guns in Assassin's Creed has grown more acute. Assassin's Creed 3 leaves much to be desired here. During later Desmond sections, having to rely on Ezio's rusty blade while exploring a facility filled with armed henchman left me scratching my head. Ubisoft should think about incorporating ideas from Splinter Cell and Ghost Recon, though this would obviously mean Assassin's Creed 4 would have to take place largely in the present day.
6. Desynching without penalty
It's been an issue since the first game - any slight variation from a set task forces you to desynchronise. We understand we're playing out a memory, but we're also playing an open world game, and jumping through hoops isn't fun. Ubisoft needs to find a way to tell its story without constraining the player's action. Games like Dishonored show us that often, improvising on the fly is more fun than executing the perfect plan.
Over to you. What do you want from Assassin's Creed 4?