Homefront might not have impressed critics, but according to Cevat Yerli, Crytek UK's yet-to-be-shown sequel will help turn struggling THQ back into a profitable publisher.
"Our support and collaboration with THQ has been really strong," Yerli told RPS in an interview. "But obviously, it's an unsettling experience at times when you read this news [about trouble at THQ]. I mean, we've constantly had a great relationship and communication with THQ's top management.
"What's more unsettling isn't when we read the news - because we kind of already know these things before the public - but when some of the team members don't know the details, and they get concerned. And then the fanbase gets that way as well. When the fanbase of Homefront or Crytek gets worried, we need to fix that."
THQ is currently millions in the red and desperately short on cash reserves. The publisher has delayed several of its more anticipated releases, including Metro: Last Light and Company of Heroes 2, to ensure they meet expectations - a noble show of ambition which has counted against it in the short term. "We must follow the course that generates the highest quality games," president Jason Rubins recently told investors in a note, "and will establish THQ as a mark of quality for the consumer."
The original Homefront was developed by Kaos Studios. Log summed it up in our review as follows: "If you hate online multiplayer, avoid Homefront like you would a naked laughing man, waving his own severed leg in the air. If you're in it for the multiplayer, then it offers a clean, coherent and genuinely entertaining experience." The game went onto sell a fair few million worldwide, perhaps reflecting the strength of its alternate history premise.
Crytek announced that it would develop the sequel in September last year: the game will run on CryEngine technology, and is down for release in THQ's fiscal 2014.
"We know how our relationship is, but we don't know what's happening to fix THQ's financial problems," Yerli commented. "That's THQ's prerogative. But we have hopes that THQ is going to turn around, and Homefront 2 is a very big part of that turnaround. I would say it's probably the most important project, actually. I would say it's the IP that's most relevant along with Saints Row. Those two are pretty much THQ's flagship."
Let's hope his game holds up.