Success can be a curse, past a certain point. In a new interview, Hideo Kojima has confessed to frustration at being constantly identified with the Metal Gear Solid series, and revealed that a forthcoming Metal Gear Solid game built on Kojima Productions' in-house Fox Engine will "introduce concepts intended for entirely new intellectual properties".
"I'm often misinterpreted," Kojima explained to EGM. "I've always said that I want to work on original properties, but Metal Gear offers plenty of benefits. The Fox Engine, for example, took a lot of time and money [to create]; we were only able to develop it because it was intended for the next Metal Gear. In the next game, I'm introducing concepts intended for entirely new intellectual properties using the Metal Gear brand."
The Fox Engine is optimised for multiplatform development, and is probably also designed to upscale easily to next generation consoles. Catch demo footage of it here, and a video of Ground Zeroes in action below.
"I'll admit that I hope my future endeavours are thought of as 'works by Hideo Kojima' rather than 'from the creator of Metal Gear," Kojima continued elsewhere in the interview. "I haven't really shown the world what else I might be capable of yet. This may sound pretentious, but I don't like being thought of as 'the Metal Gear guy.' There's a lot more I can do."
Any suggestions? I rather like the sound of a Kojima-helmed Silent Hill project running on Fox Engine, myself.