EA has formally unveiled the next chapter in the Dragon Age saga - Dragon Age 3: Inquisition, in development at BioWare Edmonton and BioWare Montreal since 2010.
According to the official announcement release (cheers, CVG), Inquisition will uphold "the storytelling legacy BioWare is known for, with deep RPG gameplay, all on a brand new RPG game engine underpinned by EA's critically-acclaimed Frostbite 2 technology".
"We've been poring over player feedback from past games and connecting directly with our fans," observed BioWare Edmonton general manager Aaryn Flynn. "They haven't held back, so we're not either.
"With Dragon Age 3: Inquisition, we want to give fans what they're asking for - a great story with choices that matter, a massive world to explore, deep customization and combat that is both tactical and visceral.
"At the same time, we know we need new technology to truly make this vision become fully realized. And we've been working with DICE to make Frostbite 2 the foundation for the engine that is going to power Dragon Age 3."
BioWare's Mark Darrah echoed these sentiments over on the official Dragon Age site. "We are working on a new engine which we believe will allow us to deliver a more expansive world, better visuals, more reactivity to player choices, and more customization. At PAX East, we talked about armour and followers.& Yeah, that kind of customisation. Weve started with Frostbite 2 from DICE as a foundation to accomplish this."
The new game's subtitle lends credence to rumours that it stars an Inquisitor, seeking to police the Chantry, Templars and Mage Circles via a shadowy meta-game. An expanded party and away missions for companion characters are among the alleged features. Inquisition's logo artwork is different, however, to the unofficial one circulated last month.
What do you reckon? That late 2013 release window suggests this will be a next generation project.