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Bethesda: Skyrim update 1.5 now available on Xbox Live

Killcams, killmoves, bug fixes, visual improvements

For the love of Talos, Internet - leave me alone so I can write features about Assassin's Creed 3. This is getting ridiculous. Oh go on, just one more wafer-thin news story. Bethesda says the latest Elder Scrolls 5: Skyrim patch is now available on Xbox Live.

"Skyrim 1.5 update on Xbox LIVE," tweets BGS_devs. PS3 update could arrive as early as this afternoon." At some point, probably shortly after I clone myself, I'll pop into Skyrim and see whether this is in fact the case. By all means save me the trouble.

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The new update adds killcams, fixes a number of bugs and improves visual transitions when going underwater, among many other things. Here's the complete list of changes and tweaks:

NEW FEATURES

New cinematic kill cameras for projectile weapons and spells

New kill moves and animations for melee weapons

Shadows on grass available (PC)

Smithing skill increases now factor in the created item's value

Improved visual transition when going underwater

Improved distance LOD transition for snowy landscapes

BUG FIXES

General crash fixes and memory optimizations

Fixed issue with Deflect Arrows perk not calculating properly

In "A Cornered Rat," the death of certain NPCs no longer blocks progression

Fixed issue where Farkas would not give Companion's quests properly

Fixed crash when loading saves that rely on data that is no longer being loaded

Followers sneak properly when player is sneaking

Fixed issue with weapon racks not working properly in Proudspire Manor

Arrows and other projectiles that were stuck in objects in the world now clean up properly

Fixed issue where "Rescue Mission" was preventing "Taking Care of Business" from starting properly

Fixed issue where certain NPCs would fail to become Thieves Guild fences

Fixed issue in "Diplomatic Immunity" where killing all the guards in the Thalmor Embassy before starting the quest would break progress

In "Hard Answers," picking up the dwarven museum key after completing the quest, no longer restarts the quest

Killing Viola before or after "Blood on the Ice" no longer blocks progression

Fixed issue where Calixto would fail to die properly in "Blood on the Ice"

In "Waking Nightmare" fixed occasional issue where Erandur would stop pathing properly

Fixed issue where letters and notes with random encounters would appear blank

Fixed rare issue where dialogue and shouts would improperly play

Lydia will now offer marriage option after player purchases Breezehome in Whiterun

Fixed issue where if player manually mined ore in Cidhna Mine, jail time would not be served

Fixed rare issue with skills not increasing properly

Fixed issue where the Headsman's Axe did not gain proper buff from Barbarian perk

In "A Night to Remember" it is no longer possible to kill Ysolda, Ennis or Senna before starting the quest

Fixed issue with the ebony dagger having a weapon speed that was too slow

Fixed issue with "The Wolf Queen Awakened" where backing out of a conversation with Styrr too soon would block progress

The third level of the Limbsplitter perk now properly improves all battle axes

Fixed a rare issue where Sanguine Rose would not work properly

In "Tending the Flames" King Olaf's Verse will no longer disappear from explosions

Did you know that Skyrim's first DLC pack may be called Dawnguard? Bethesda trademarked the name with reference to "downloadable computer game software" in February.

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