The announcement that Crytek UK would develop THQ's Homefront 2 prompted mixed reactions across the web. On the one hand, you had Matt calling it "the end of the line for the FPS". "The studio that cut its teeth on taking the piss out of its clichéd and generic peers has just been handed the reins to one of the most clichéd and generic shooters I think I've ever seen," he wrote. Ouch.
On the other you had people like me, looking on the bright side. Crytek's Nick Button-Brown and Avni Yerli are naturally firm optimists: though mindful of dismal reactions to the original, they're convinced its enormous market presence can be converted into an appropriately fantastic shooter.
"It has a huge mind share, everybody knows the IP," Yerli told GamesIndustry International at GDC last week. "The first game has indeed a low Metacritic, but due to really great positioning and great marketing it has reached a good mind share.
"And I think with Crytek quality attached to it and similar marketing attached to it, it can make a big splash at the time it comes out."
"When you look at the world they created in the first game and the world that they were talking about for the second game, the setting they were talking about... obviously we can't talk about it yet, but it's really cool," Button-Brown put in.
"In the end it's the team's choice," he went on. "The team choose and they really, really like it and thought it was a great opportunity and we'll support them on that."
Are you a Homefront 2 believer or a hater? The game's out in financial year 2014, runs on CryEngine, and has yet to be formally titled. Here's our review of the original.