A regular deluge - nay, a tempest of Assassin's Creed 3 gameplay and plot information has surfaced overnight, covering everything from the new game's non-Assassiny characters to some crazy new world dynamics. Let's pick over the goods, shall we?
As you may already know, Assassin's Creed 3 features a mere two cities, Boston and New York, besides a verdant free-roamable wilderness. Those cities will appear in different states at different points in the plot, however: Ubisoft intends to depict them before, after and during such cataclysmic historical events as the New York Fire, the Siege of Boston and the Battle of Bunker Hill. Excitingly, there's also the suggestion that you'll be able to explore inside buildings as well as clambering over them, leaping through windows to escape pursuing Redcoats.
The wild frontier accounts for a third of gameplay, and is subject to seasonal change. In winter some water sources will freeze over, providing alternative routes for the fleet of foot. New frontman Connor also gains a manoeuvring advantage over bogged-down enemy AI in the colder months.
Speaking of Connor, you'll have the opportunity to play him as a young Mohawk villager, armed with but a knife and Final Fantasy villain hair. It's not clear what brings about the transition to Templar scourge, but if Assassin's Creed 2 is any kind of precedent, some sort of family tragedy is in the offing.
Among the non-player characters to cross Connor's path, you'll rub shoulders with Benjamin Franklin (not, apparently, a helpful inventor in the vein of Leonardo da Vinci), the tough yet indecisive George Washington, and possible turncoat Charles Lee.
Finally, if you're worried that massive English-American battles will have a negative effect on Assassin's Creed's smoothly-does-it action, breathe a little easier: Connor won't be stage-managing these scraps. He'll have his own, independent goals that take him through and around the carnage.