Microsoft Game Studios corporate vice-president Phil Spencer has confirmed that 343 Industries' tasty-looking Halo: Combat Evolved Anniversary will support Kinect.
The remark slipped out during an interview with Gamespot. "Core focus for us in our press briefing this year with Kinect actually came from two sides," Spencer explained.
"As a first-party, we believe that Kinect will be important to all genres of games, be it racing games with Forza, combat games like Ryse. Even games like Halo Anniversary has Kinect integration."
Spencer wouldn't reveal the precise nature of Anniversary's Kinect functionality, but his comments (also to Gamespot) last week may serve as some indication.
"It's not a mandate that everything we do in first party has to support Kinect right now. But I will say, specifically with voice, that there are some things that just seem to make navigating and playing games so much easier...that I would guess the answer will be yes in the end that you'll see all first-party games using some form of Kinect functionality."
Voice control is the one feature we can imagine gelling naturally with Combat Evolved's gunplay. Imagine ordering UNSC marines to dig in behind a tank as you trundle towards the Covenant lines, or having them distract Elites while you circle round to a turret.
Kinect evangelist Kudo Tsunoda has suggested it may take years for Kinect to fulfil its potential.