On a lazy weekend in front of the telly, chances are your channel surfing has progressed so far that you've entered the realm of children's TV. If so, you may have found yourself sitting in front of Marvel Super Hero Squad on Nicktoons. It's Marvel's latest attempt to introduce its numerous comic book heroes and villains to a younger audience, and with action figures and comic books already doing the rounds, it was only a matter of time before a game was released as well.
The deeply generic plot for The Infinity Gauntlet is a harbinger of what's to come. The evil Thanos has a special gauntlet that will give him infinite power if he can attach six special stones to it. It's up to the Super Hero Squad, then, to find the stones before Thanos gets them. Naturally, shenanigans ensue and these essentially boil down to lots of bad guys getting a kicking.
Each of the game's eleven levels stars a different pair of superheroes, each of whom have different abilities. Iron Man can hack terminals and control little robotic bomb cars, for example, while Spider-Man can fire his webs at holes in the ground to make trampolines and reach higher areas. As you'd expect, teamwork is of the essence here, as each pair needs to combine their abilities to get through each level.
If you think this sounds like the Lego games, you'd be right. The Infinity Gauntlet shamelessly borrows from the likes of Lego Star Wars and Lego Batman left, right and centre. There are infinite lives, a second player can drop in and drop out during a game, there are loads of stones (i.e. studs) to collect, and almost all of the special powers feel like recycled versions of The Force, Indiana Jones' gun, Batman's radio-controlled cars and so forth. You even have the ability to replay previously completed levels in 'Free Play' mode, using the skills of new characters you've earned to find previously unreachable collectibles.
Unfortunately, there are two key aspects of the Lego games that The Infinity Gauntlet fails to emulate: their sense of humour and their lifespan. A half-decent player will be able to blitz through this game in four hours or so, and beyond the very brief entertainment offered by a few mini-games, there's no reason to come back to it. Rent it to kill a weekend if you have a younger gamer in the family, then take it back and forget about it.
Less Captain America, more Private Slough
- Co-op is fun for a while
- Voice acting is decent enough
- Far too short
- Dull boss battles
- Mini-games are uninspired