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The Evolution Of... Splinter Cell

Fisher's changed more than you think

As many of you requested after our first entry to the 'Evolution Of...' series went live last week, we're looking at how the Splinter Cell series since Sam Fisher's first outing on the Xbox in 2002.

We've compared the first game in the franchise, Tom Clancy's Splinter Cell on the Xbox, with the latest entry in the series, Splinter Cell: Conviction. The eight years between the two games is obvious when you start looking at the comparison shots below.

It's interesting to see not only how the graphics have improved (and wow, have they), but also how the franchise itself has evolved in terms of style and gameplay. Sam Fisher is now a completely different character and his trademark green-eyed goggles are now nowhere to be seen.

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Even though Ubisoft's Raving Rabbids can often be seen wearing them in their own games.

Fisher has become much sneakier. He now hangs out of windows and from ceilings. Not only that but the visuals are far less black and grey. Conviction is actually a very warm, colourful game.

Obviously external areas in Conviction are much improved over the original Splinter Cell. Just look at that grass.

Have a look at the screenshots for yourself for an interesting look at what a difference eight years can make. Anything in particular jump out at you? Let us know.

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