We don't know about vengeance, but we did come to understand the meaning of fury when playing Infernal.
With no auto-saves or checkpoints, you have to go through a series of menus each time you want to back up your progress. Forget to do this every couple of minutes, and it's likely you'll fall foul of one of the game's crushingly unfair glitches or crash bugs. This is one seriously buggy game.
We even had all our saved games corrupted somehow by a glitched Achievement. If the game had managed to work properly, it wouldn't have been such a disaster. Infernal's cover system is, at the very least, functional. The hero's demonic powers bring something new to the genre, but the controls are far too fiddly to make them very useful in the midst of a fire fight.
This game originally came out on PC back in 2007, and it really has no place on Xbox 360 in 2009.
Should be banished to the flames of hell